5 strange video game adaptations

From "Reservoir Dogs" to "Home Improvement", here are some weird video game adaptations

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14 Comments

  • milligna000-av says:

    Was this created by AI?

  • jodyjm13-av says:

    1. The Sopranos: Road to Respect (PlayStation 2/THQ)2. Platoon (NES/Osean)3. Reservoir Dogs (PlayStation 2/Square Enix Europe)4. Wayne’s World (SNES and Sega Genesis/THQ)5. Home Improvement: Power Tool Pursuit! (SNES/Absolute Entertainment)The Sopranos: Road to Respect doesn’t look like it was very good, admittedly, but it’s no stranger than dozens of other games adapting complex, adult movies or TV shows, like Die Hard or, for that matter, Reservoir Dogs. And having a goofy action platformer for a Wayne’s World videogame makes all sorts of sense to me. I’ll give them Platoon and Home Improvement: Power Tool Pursuit!, though; those are stunningly ill-conceived adaptations.

    • mifrochi-av says:

      Die Hard Arcade was a perfectly fun game, once you account for the sluggish controls and eye-searing polygons of the era. 

    • well-lighted-av says:

      Ill-suited platformer adaptations of random media properties were all the rage back in the 80s/90s. There are plenty of examples just as strange or stranger out there: e.g., Hocus Pocus, Gilligan’s Island, Bill and Ted’s Excellent Adventure, Plan 9 From Outer Space, Cutthroat Island, or The Lawnmower Man.

      • peterscobel-av says:

        I rented the Lawnmower Man videogame for SNES from Blockbuster and I remember not knowing it was based on a movie or what the hell I was playing.

    • peterscobel-av says:

      Die Hard is an action movie so all of the video game adaptations track in my book. But most of Reservoir Dogs takes place in a warehouse and is closer to a stage play than an action flick.

  • kevinsnewusername-av says:

    Absolute Entertainment had an interesting line of licensed properties that nobody really wanted like Rocky and Bullwinkle, Goofy and Home Improvement. But more importantly they also had Penn and Teller’s Smoke and Mirror. The most legendary aspect of that game was the Desert Bus Simulator which required the player to navigate a virtual vehicle down a featureless straight road for 8 hours without pausing. And nothing happens the entire trip with the exception of a bug hitting the window around hour five. It was never officially released but there are plenty of ROMs available online if you’re curious.

  • eurythmerrrr-av says:

    No Moonwalker??

  • luasdublin-av says:

    Hmm I know NES= 8 bit games to Americans , but Platoon was a C64 game first ( well it was also released on amstrad /amiga/zx spectrum and one or two other systems, so home computer game first I guess  ) that was ported over to the NES the following year….admittedly its an odd take on an anti war movie as a game but still you may as well just talk about the 2002 PC game if you’re not going to mention the original.

  • dudebra-av says:

    I remember a Godfather game as being repetitive and poorly produced. I’m not going to bother digging it out.The Tim Allen game should have Tim hunting for sweet, sweet cocaine, rolling over on accomplices and hurling some not so low key bigotry at other players.Seriously, fuck Tim Allen.

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